What should I do if the mod doesn't work after installation?
Generally, it falls into the following situations:
You haven't installed the necessary prerequisite plugins for the mod.
- Solution: Download and install the corresponding prerequisites according to the mod introduction.
- Some game prerequisites for download: https://cloud.aoe.top/s/KrRfO
The mod is outdated and no longer compatible with the new version of the game.
Solution: There is no solution. Go ask the author to update, or look for someone else who has updated and adapted the mod for the new version of the game.
You have changed the mod type yourself, causing the manager to install it in the wrong place.
- In this case, I suggest you uninstall the mod, then add it back to the manager, and reinstall it.
- I repeat: GMM will automatically recognize the type of mods added to the manager. Do not arbitrarily modify these types!
The manager has identified the mod of unknown type into the general type.
- This situation may currently occur in Wolfenstein and Elden Ring.
- You open the mod directory, then check if there is a compressed package inside another compressed package. Drag the compressed package into the manager for installation.
You are playing Elden Ring, Armored Core 6, or Animal Crossing, but you have not used the manager to start the game.
- Solution: Use the manager to start the game.
- Additionally, Elden Ring and Armored Core 6 require a Steam original game to use mods.
Resident Evil 2, 3 mods are generally ineffective because the game version and mod version are different.
- Resident Evil 2, 3 are divided into RT (ray tracing) and DX11_NOT-RT (non-ray tracing).
- You can judge based on the release time of the mod. Before June 19, 2022, all are DX11_NOT-RT.
- After June 19, 2022, check if the author has marked (usually RT or NOT-RT). If not, you have to guess.
- Steam defaults to RT, you can switch to DX11_NOT-RT in the game properties in the Steam library by right-clicking the game -> Properties -> Beta -> Join Beta.
- Also, the REFramework framework also needs to be compatible with the version.
Even after confirming everything is correct, the mod is still ineffective.
- Then it might be a problem with the manager. Join the group and provide detailed feedback, feedback group: 825182128